






/bloodtree for your entire family, including non-blood relatives./bloodtree for your entire family, including non-blood relatives.



















/bloodtree for your entire family, including non-blood relatives.


command /test:
trigger:
set {_v} to vector from player to block 30 above player
set vector length of {_v} to 0.5
set {_p} to location of player
loop (distance between {_p} and block 30 above player) / 0.5 times:
spawn falling block of bedrock at {_p}
set {_e} to last spawned entity
draw 1 dust using dustOption(yellow, 2) at {_p} with force
make player ride {_e}
set {_p} to {_p} ~ {_v}
wait 1 tick
kill {_e}
set {_ran} to random element out of {arenaspawn::*}
set {_v} to vector from player to {_ran}
set vector length of {_v} to 0.5
set {_p} to location of player
loop (distance between {_p} and {_ran}) / 0.5 times:
spawn falling block of bedrock at {_p}
set {_e} to last spawned entity
draw 1 dust using dustOption(yellow, 2) at {_p} with force
make player ride {_e}
set {_p} to {_p} ~ {_v}
wait 1 tick
kill {_e} (edited)









wilbur soot


















